Play to Win!

This is the home of our new section, Play to Win!  In this section fans will offer other fans tips and tricks on how to win games.  But we need your help!  Donate your suggestions, (just as the one below) on how you think you can increase your odds of winning by utilizing these strategies!  E-mail them to tpirblog@balloflightning.com with the subject line, “Play to Win!”
BTW: if anyone wants their name changed, just drop a line, and I’ll change it…

Game: Barker’s Markers
How to Win: Select the three prices that are closest together. That way, you will be presented with a larger margin in the final selection. Ex: $1000, $1100, $1200, $2000. Select the first three there, and then you will have at least an 800-dollar margin to guess from.
Submitted by: Sir Timotheus

Game: Bonkers
How to Win: Never listen to the audience. Pay little attention to what you do except for doing it quickly and as many times as possible.
Submitted by: Sir Timotheus

Game: Cliff Hangers
How to Win: Each small prize’s price is higher than the one before it. (eg. $12 –> $27 –>  $34)
Submitted by: Kyle H.

Game: Clock Game
How to Win: The last number (or 2 numbers) in the price of the prize is usually 9 or 99.
Submitted by: Kyle H.

Game: Freeze Frame
How to Win: Never be afraid to wait and let the rangefinder go higher (or the board rotate). Don’t let the audience persuade you into ending the game quickly.
Submitted by: Sir Timotheus

Game: Golden Road
How to Win: Select digits that don’t repeat in the price. It’s rare to have two or more of the same digit in any price.
Submitted by: Sir Timotheus

Game: Lucky Seven
How to Win: If the first number is a 2, it stands to figure that the second number is pretty low, since ‘The Price Is Right” seldom gives away cars more than $20,000 on the daytime version.
Submitted by: Kyle H.

How to Win: Try guessing somewhat intermediate numbers. 4, 5, and 6 are less likely to cause losses than 0, 1, 8, or 9.
Submitted by: Sir Timotheus

Game: Magic #
How to Win: In Magic Number the best way to win is to set the magic number between $1600 and $2000.
Submitted by: Daniel Cyburt

Game: Money Game
How to Win: Sometimes the last two numbers are “El Cheapo,” the lowest two numbers on the board.
Submitted by: Kyle H.

How to Win: Sometimes the producers place the first two numbers and the last two numbers beside each other.
Submitted by: Kyle H.

Game: Now or Then
How to Win: Think about when the product was released. If it was released after the “then” date, it’s now!
Submitted by: Sir Timotheus

Game: One Away
How to Win: Try and get the first number right and all the others wrong, so you know which numbers to change.
Submitted by: Kyle H.

Game: Plinko
How to Win: Whenever the wrong price ends in a zero, the zero is the correct number.
Submitted by: Kyle H.

How to Win: The prices with a last number of 0, 5, or 9 are often correct.
Submitted by: Sir Timotheus

Game: Punch-a-Bunch
How to Win: After careful viewing over the past few years, there has always been a high paying price in one of the four corners on the board (esp. the upper-right one).  To increase your odds of winning a greater amount of cash, punch out as many corners as you were awarded.
Submitted by: Colin

How to Win: If you get anything over $1000, stick with it. Chances are you won’t get anything higher.
Submitted by: Sir Timotheus

Game: Race Game
How to Win: Never listen to the audience. Pay little attention to what you do except for doing it quickly and as many times as possible.
Submitted by: Sir Timotheus

Game: Range Game
How to Win: Never be afraid to wait and let the rangefinder go higher (or the board rotate). Don’t let the audience persuade you into ending the game quickly.
Submitted by: Sir Timotheus

Game: Safe Crackers
How to Win: It helps to put a “0″ as the last number.  It is almost always right and it improves your chances to 50/50.
Submitted by: Daniel Cyburt

Game: Secret ‘X’
How to Win: Never use the middle squares!
Submitted by: Sir Timotheus

Game: Switcharoo
How to Win: Never listen to the audience. Pay little attention to what you do except for doing it quickly and as many times as possible.
Submitted by: Sir Timotheus

Game: Temptation
How to Win: It’s okay to take the prizes and not the car. The odds of randomly guessing the right price of the car are 1 out of 32.
Submitted by: Sir Timotheus

Game: Ten Chances
How to Win:
Winning this game, is very simple. All you have to do, is
always know that all three prizes end in a zero.
Submitted by: Adam Kleist

Game: Triple Play
How to Win: Usually the first car’s price is the first price tag and the second car’s price is the second price tag.
Submitted by: Kyle H.

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